WebThis cloak appears to be made of leather until the wearer enters salt water. At that time, the cloak of the manta ray adheres to the individual, and he appears nearly identical to a manta ray (as the beast shape II spell, except that it allows only manta ray form). He gains a +3 natural armor bonus, the ability to breathe underwater, and a swim speed of 60 feet, … WebApr 9, 2024 · April 9, 2024 ~ thetravelb. The manta swimming crew. There I am clutching my noodle. If someone offered to take you swimming in the open ocean at night surrounded on all sides by massive sea creatures….would you do it? This little devil is a manta ray.
Cloak of the Manta Ray – d20PFSRD
WebCloak of the Manta Ray Wondrous item, uncommon Weight: 3 lb. Estimated Value (Sane Cost Guide): 6,000 gp DMG Value: 101 gp - 500 gp While wearing this cloak with its hood up, you can breathe Underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. Source: DMG p159 Return to Previous Page WebManta rays were large marine animals. A manta ray looked like a giant flying wing. They were massive creatures, their mouth alone was up to 12 feet (3.7 meters) in width. And these gaping maws were toothless. Despite their large size, manta rays were usually peaceful creatures. The manta ray's primary defense was a large stinger at the end of … ketelsen construction walla walla wa
Cloak of the Manta Ray - Search - D&D Beyond
WebFeb 5, 2024 · CLOAK OF THE MANTA RAY. Wondrous item, uncommon. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. As it says, it gives you a swim speed - take that and apply it to the rules above. TL;DR Question 1 "can they swim 60 ft … WebCloak of the Manta Ray. Wondrous item, uncommon. Weight: 3 lb. Estimated Value (Sane Cost Guide): 6,000 gp. DMG Value: 101 gp - 500 gp. While wearing this cloak with its … WebFeb 19, 2024 · Base Item – Cloak of the Manta Ray. Uncommon Item Value. Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items. Base Price: 400 gp or 200 gp for expendable. Expendable Items can be attuned on use, at the cost of a random attuned item and slot. Cursed Items auto attune on use and replace a random attuned item and slot. ketels construct